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Scene Info & Feedback Thread

Ted

Contributor
Senior Developer
sdevelp
Private
Messages
12
Country
Prussia

We rely on your constructive feedback to find bugs and properly balance our scenes. Please provide it below, using the following format, and adding screenshots if possible:

Scene Name:
Mount&Blade Bannerlord Version:
Sword&Musket Version:
Date the issue was encountered on:
Server the issue was encountered on:
Feedback
:

Thank you for your help and understanding!
 
Last edited:

Ted

Contributor
Senior Developer
sdevelp
Private
Messages
12
Country
Prussia

Scene List Part 1​


Note that Screenshots in this list are in-Editor overviews to help you identify the scene in question for your report. They do not represent final visuals in the game.

Scene-Files ready for both Native battle and RLB are identified by a "sam_battle_"-prefix.
Scene-Files ready for TDM are identified by a simple "sam_"-prefix.
Scene-Files intended for Groupfighting are identified by a sam_GF"-prefix

Hougoumont 1815​

Supported Gamemodes: Battle, TDM
TOD: day
By: Ted (primary)
1A83D0651262A48BA62D38259FE7A6690B5B22CD

Wagram 1809​

Supported Gamemodes: Battle, TDM
TOD: day
By: Ted (primary)
4D6032F3CCC88C186ED1B9A014D6BA6527AF39D7

Bandit Camp 1 (Primary OSP by ImToni)​

Supported Gamemodes: TDM
TOD: day, night
By: OSP ImToni (primary), Ted
E5A1DB0CCD0C3D11DDAB0E748DC977A9654CEACC

Blood and Wine​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: Ted (primary)
5588DD6E66260F217B1E1AE7A53275AD465C8F83

Corsican Mountain (Primary OSP by dbwuh)​

Supported Gamemodes: Battle, TDM
By: OSP dbwuh (primary), Ted
373C6EBEB1044706901518C179FB4002C4823C45

Craglowe (Primary OSP by BeefBacon)​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: OSP BeefBacon (primary), Ted

Italy​

Supported Gamemodes: Battle, TDM
By: Taleworlds (primary), Ted
37831D3481D08EF0E005B05956B8B48F2F269C3A

Mountains​

Supported Gamemodes: TDM
TOD: day, night
Season: summer, winter
By: Taleworlds (primary), Ted
74FF157B2BCAC7D8269EBA421B040BDC605803A6

Mountain Village 1 (Primary OSP by Nordous)​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: OSP Nordous (primary), Ted
821F6CB7C9CEF91348D961415DC001E962AD70BA

Mountain Village 2​

Supported Gamemodes: TDM
Season: summer, winter
TOD: day, night
By: Taleworlds (primary), Ted
3EE9337859B9E9238EE76C8E0763A4DA3CA4CB15

Normandy​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: Ted (primary)
0682599E326C04D36656ABCBC8543AF7137BF267

Pyramids (Primary OSP by Gwae)​

Supported Gamemodes: TDM
TOD: day
By: OSP Gwae (primary), Ted
FBC29BDA74DCE15F968DB5205A6AEB37C01BC693

Pirate Bay (Primary OSP by Kazet)​

Supported Gamemodes: TDM
TOD: day, night
By: OSP Kazet (primary), Ted
67762C4F08C8E0D1C04C5C501938C4F8D1C0A6F7

River 1​

Supported Gamemodes: Battle, TDM
Season: summer, winter
By: Taleworlds (primary), Ted
BE3308F593EF572DE8D78EED5F3BCF9692F0CF69

River 2​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: LizardWizard (primary), Ted
E0A92C2EA234217103FB7B6AEF6846CDDD35F48A

Seaside Ruins (Primary OSP by BolgoBiggums)​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: OSP BolgoBiggums (primary), Ted
4DFD9CA0D2F01D618333F7C1BE0B88E9FDDF8C26

Singone (Primary OSP by Levente)​

Supported Gamemodes: Battle, TDM
TOD: day, night
By: OSP Levente (primary), Ted

Zenobia (Primary OSP by Levente)​

Supported Gamemodes: Battle, TDM
TOD: day
By: OSP Levente (primary), Ted
0625C79E423DFCAAB4FB3F3AFAB79E83E37902FF

Medium Europe 1​

Supported Gamemodes: Battle
By: Ted (primary)

Medium Desert 2​

Supported Gamemodes: Battle
By: Ted (primary)

Medium Desert 3​

Supported Gamemodes: Battle
By: Ted (primary)

Large Desert 1​

Supported Gamemodes: Battle
By: Ted (primary)

Large Desert 2​

Supported Gamemodes: Battle
By: Ted (primary)

Large Desert 3​

Supported Gamemodes: Battle
By: Ted (primary)
 
Last edited:

Ted

Contributor
Senior Developer
sdevelp
Private
Messages
12
Country
Prussia

Scene List Part 2​


Medium Groupfight 1​

Supported Gamemodes: Groupfight, TDM
By: Ted (primary)

Groupfight Alpha 1 120x100​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_1_120x100.png

Groupfight Alpha 2 120x100​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_2_120x100.png

Groupfight Alpha 3 100x80​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_3_100x80.png

Groupfight Alpha 4v2 100x60​

Supported Gamemodes: Groupfight
By: Futui (primary)
image.png

Groupfight Alpha 5 140x80​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_5_140x80.png

Groupfight Alpha 6​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_6_Circle_D160.png

Groupfight Alpha 7 50x70​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_7_50x70.png

Groupfight Alpha 7v2 50x70​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_7v2_50x70.png

Groupfight Alpha 8 35x50​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_8_35x50.png

Groupfight Alpha 9 30x35​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_9_30x35.png

Groupfight Alpha 10 30x35​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_10_30x35.png

Groupfight Alpha 11 140x60​

Supported Gamemodes: Groupfight
By: Futui (primary)
sam_GFalpha_11_140x60.png
 
Last edited:

Ted

Contributor
Senior Developer
sdevelp
Private
Messages
12
Country
Prussia

Official Server Map Rotation *TBA*​

NA Regimental-Battle Server​

..

EU Regimental-Battle Server​

..

EU Groupfighting Server​

..

EU Team-Deathmatch Server​

..

OE Regimental-Battle Server​

..
 

Ted

Contributor
Senior Developer
sdevelp
Private
Messages
12
Country
Prussia
Patchnotes 11/01/2023
- Identified + fixed game-breaking bugs on several scenes
- Started Mode-split for TDM and Battle scenes to prevent spawnpoint interferences
- New scenes: Craglowe (original OSP by BeefBacon), Singone (original OSP by Levente)

- Added the following battle scenes:
<Scene name="sam_battle_bloodandwine_day">
<Scene name="sam_battle_corsicanmountain_day">
<Scene name="sam_battle_hougoumont1815_day">
<Scene name="sam_battle_italy_day">
<Scene name="sam_battle_lb_l_desert1">
<Scene name="sam_battle_lb_l_desert2">
<Scene name="sam_battle_lb_l_desert3">
<Scene name="sam_battle_lb_m_desert2">
<Scene name="sam_battle_lb_m_desert3">
<Scene name="sam_battle_lb_m_europe1">
<Scene name="sam_battle_mountainvillage_day">
<Scene name="sam_battle_mountainvillage_night">
<Scene name="sam_battle_normandy_day">
<Scene name="sam_battle_normandy_night">
<Scene name="sam_battle_river1_day">
<Scene name="sam_battle_river1_day_winter">
<Scene name="sam_battle_river2_day">
<Scene name="sam_battle_seasideruins_day">
<Scene name="sam_battle_seasideruins_day_winter">
<Scene name="sam_battle_seasideruins_night">
<Scene name="sam_battle_wagram1809_day">
<Scene name="sam_battle_zenobia_day">
<Scene name="sam_battle_craglowe_day">
<Scene name="sam_battle_craglowe_night">
<Scene name="sam_battle_singone_day">
<Scene name="sam_battle_singone_night_winter">

- Fixed scenes' in-game names
- Updated Groupfighting scenes' atmosphere
- Added basic Navmesh to several scenes
- Fixed various visual glitches
- Removed unnecessary and outdated SceneObj files
- Updated related .xml files
 
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